Evaluating the Quality of Experience of Haptic-Audio-Visual Applications

hapticquality

Contributors: Abdelwahab Hamam, Dr. Abdulmotaleb El Saddik, and Dr. Nicolas D. Georganas.

Project Summary Haptic-based Virtual Reality (VR) applications have many merits. What is still obscure, from the designer’s perspective of these applications, is the experience the users will undergo when they use the VR system. Quality of Experience (QoE) is an evaluation metric from the user’s perspective that we seek to measure in this project. Assessing the QoE of VR applications reflects the amount of overall satisfaction and benefits gained from the application in addition to laying the foundation for ideal user-centric design in the future. Our goal in this project is threefold, first is proposing a taxonomy for the evaluation of QoE for multimedia applications and in particular VR applications. Secondly, modeling this taxonomy using a Fuzzy logic Inference System (FIS) to quantitatively measure the QoE of haptic virtual environments. Finally, testing our FIS by conducting usability analysis to evaluate the QoE of diverse haptic applications.

 

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